collector
¶
Module Contents¶
Classes¶
Collector that operates on the current houdini session. Should inherit from |
Functions¶
Iterate over all output nodes in the scene. |
-
class
HoudiniSessionCollector
[source]¶ Bases:
HookBaseClass
Collector that operates on the current houdini session. Should inherit from the basic collector hook.
-
collect_current_houdini_session
(self, settings, parent_item)[source]¶ Creates an item that represents the current houdini session.
- Parameters
settings (dict) – Configured settings for this collector
parent_item – Parent Item instance
- Returns
Item of type houdini.session
-
collect_node_outputs
(self, settings, parent_item)[source]¶ Creates items for known output nodes
- Parameters
settings (dict) – Configured settings for this collector
parent_item – Parent Item instance
-
property
common_file_info
(self)[source]¶ Get a mapping of file types information.
Sets up/stores it as self._common_file_info if not initialised.
-
process_current_session
(self, settings, parent_item)[source]¶ Analyzes the current Houdini session and parents a subtree of items under the parent_item passed in.
- Parameters
settings (dict) – Configured settings for this collector
parent_item – Root item instance
-
property
settings
(self)[source]¶ Dictionary defining the settings that this collector expects to receive through the settings parameter in the process_current_session and process_file methods.
A dictionary on the following form:
{ "Settings Name": { "type": "settings_type", "default": "default_value", "description": "One line description of the setting" }
The type string should be one of the data types that toolkit accepts as part of its environment configuration.
-
-
_iter_output_nodes
()[source]¶ Iterate over all output nodes in the scene.
For a more functional programming approach, you can try:
for category, type_names in _HOUDINI_OUTPUTS.items(): node_types = (hou.nodeType(category, name) for name in type_names) for node_type in filter(None, node_types): # Strip None node_type yield category, node_type, node_type.instances() or ()
- Returns
Node category, node type and all node instances.
- Return type
Generator[hou.NodeTypeCategory, hou.NodeType, tuple[hou.Node]]